Welcome Beezle has joined the chat. [David_Heath] Wow Oleg what time is it where you are grigxxx has left the chat. Tankerace has joined the chat. J_P_Falcon has joined the chat. [Erik_Rutins] Hello Oleg [Oleg] 3:40 AM :o) [Oleg] i challenge anyone to beat that :o) [David_Heath] A true fan..... [paullus99] I don't think he sleeps MrGolf has left the chat. [Oleg] 3:50 actually [David_Heath] Marc should be here soon as well Palimord has joined the chat. GaryG has joined the chat. [Oleg] respectful silence... [Oleg] :o) [David_Heath] Gary G.....is this Gary Grigsby himself [Erik_Rutins] As long as he remembered to set his alarm :-) [GaryG] It is I [Erik_Rutins] Marc, that is [Joe_Lieberman] Hello "I" [Erik_Rutins] Hello Gary, welcome [David_Heath] Hi Gary rogueusmc has joined the chat. [Oleg] Man we love you :o) [GaryG] Hello everyone! [paullus99] very cool! [David_Heath] Is Joel joining us soon [GrayCompany] were not worthy were not worthy........ loki has joined the chat. Pippin has joined the chat. [Joe_Lieberman] Joel was here a minute ago [paullus99] maybe he's finishing my turn! FlyingElvis has joined the chat. [Joe_Lieberman] So I assume he'll be back shortly, lol [GaryG] Joel will be with us shortly [Joe_Lieberman] We've got a good 10 minutes to let "on time" people get here :-) [Erik_Rutins] Yes, the night is yet young ;-) bilbow has joined the chat. [Erik_Rutins] *evil* [Tankerace] I once was told, if you are on time you are late, so to be on time you must be early. Yet, if you are early, you on time. But being on time is late, ergo if you are early you are late. [Tankerace] haha, my attempt at humor mogami has joined the chat. [mogami] Hi [paullus99] mog! Forrest_A. has joined the chat. [Erik_Rutins] Tankerace, what are you really saying? ;-) Hi Mogami. [Joe_Lieberman] I think someone lied to you at some point in your life Tankerace :-) Pippin closes into Tankerace and blasts him with grapeshot. [paullus99] surprised you have time to chat, with all the WiTP games you have going.... [rogueusmc] In the corps it was 15 min. til 15 min. til [Tankerace] sorry.... War Plan Orange has zapped my sense of humor :) [Joe_Lieberman] lol [paullus99] gluttons for punishment [GrayCompany] semper fi rogue [Pippin] ohh god now [rogueusmc] do or die [Pippin] Dont mention the world Semper Fi [3DA-Simon] brownie points to me if im the only journo ;) [Pippin] reminds me of that horrid game experience :P [3DA-Simon] joe Joel_Billings has joined the chat. [GrayCompany] lol [Joe_Lieberman] Yes Simon? tc464 has joined the chat. [3DA-Simon] lol n/m :) Mike_Wood has joined the chat. [Joe_Lieberman] yes, I'll bake you some brownie points [GrayCompany] welcome back joel [Joel_Billings] hello [Erik_Rutins] Hi Joel, Hi Mike [Mike_Wood] hi [paullus99] hey Joel [rogueusmc] is there a specific aim for thiss chat?...I mean, are y'all looking for input on any particular things? [Joel_Billings] Paullus, just looked at your latest move, you're killing me. [mogami] We are not going to do a group hug are we? Mr.Frag has joined the chat. [paullus99] about freakin time! [rogueusmc] or are we just here to schmooze with the gurus?... :) [GrayCompany] [33Vyper] scalable map please [Joel_Billings] I hope it will be much more playable in some ways than some of the other monsters. [medicff] Same type of interface and managing units or more polished beer and pretzels game [Mike_Wood] New interface. [Joel_Billings] A cross between WitP detail and GGWaW interface. J_P_Falcon has joined the chat. [Joe_Lieberman] very good question erstad has left the chat. [Joe_Lieberman] Mr. Frag, you're up [Mr.Frag] How do I convince you guys to do a pure naval game like remaking AH's Jutland? The market is rather *dry* these days. [medicff] Sounds good to keep the detail and simplify the interface. [33Vyper] :::applauds Mr Frag's Question::: pmess has left the chat. [Tankerace] hurrah for Mr. Frag [Mike_Wood] Joel and I were talking about that today. Not any time, soon. [mogami] Warship 2005 [Joe_Lieberman] (A very large check Mr. Frag!) [3DA-Simon] i was about to mention a competitor game, but joe put a gun to my head [medicff] would that be intercepts at sea? [3DA-Simon] ;) bmodified has joined the chat. [Mr.Frag] careful Joe, define large lol [Joe_Lieberman] hah ok ok settle down everyone. [Joe_Lieberman] You'd have to ask them how large :-) haha J_P_Falcon has left the chat. [Joe_Lieberman] Unfortunately, they say not anytime soon, a shame but there you have it [Joe_Lieberman] Oleg! [jcjordan] Any thoughts on doing a remake of the old SSI Great Battles of the North Atlantic series using WITP/UV system? [Oleg] Joe, Simon, sorry for being rude before, I thought Simon went away. Gary why did you let programming the AI ruin your WITP experience? You should have played PBEM (kidding) [Joe_Lieberman] up very early this morning. [Oleg] OK any chance we will see WW1 WAW one day? Cold War WAW? [Joel_Billings] It's possible that we might do WWI some day... [GaryG] WW I by itself would probably not sell well. [Joel_Billings] We are already working on the American Civil War game, and Gary has talked about a Cold War game... [Oleg] And will you ever design a game that won't be relying on hexed map? I don't mean area based like WAW, but rather "pixel based" like HTTR? Erik_Rutins has left the chat. [Tankerace] ooh, ACW. Nice! [2ndAcr] Cold War all the way Erik_Rutins has joined the chat. [Joel_Billings] Gary's right about WWI not selling well, we'd only do it if we found someone that could do the historical research for us and it didn't take many alterations to the code (text file changes are easy). FlyingElvis has left the chat. [Joe_Lieberman] Heh, very good question :-) [Oleg] One final Q: How many hours per day do you spend working (developing games) and what games (wargames or other) you you enjoy yourself? [Joel_Billings] is that last one for Gary? [Joe_Lieberman] Sure, lets make that one for Gary [Oleg] For whomever wants to answer [Joe_Lieberman] While he answers, Pastern, any question? [KeithB] We have talked about a pixel based system, it would probably be for WW2 at a tactical level [pasternakski] Does anyone have a handle on where in the world the WitP leader bugs came from and what can be done about them (not intended as an insult to Mike, who did yeoman work on 1.4 and made some improvements)? [GaryG] I spend 3 to 6 hour EVERY day on the computer. Depend on what stage of development we are in. [Mike_Wood] Six to eight hours. WIP, PacWar, SPWAW and NWN. bmodified has left the chat. Zeta16 has joined the chat. [Joel_Billings] I wish I knew about those leader bugs, it's obviously not simple, or it would be fixed by now. [Mike_Wood] They were added in the code we changed from UV. Always there, just no one noticed them. [irrelevant] re: leader bug; do you still need saves? what can we do to help? [GaryG] A save that recreates the bug is always a BIG help! [Joe_Lieberman] A good question, even if we don't have any great answers. Pippin? Any questions? [pasternakski] Pilsner Urquell rules - in the stable. Thanks for your information. This is the only thing that has ruined my "immersion" in this game. Gary, I appreciate the idea, and for the rest of you, I appreciate the effort. What an undertaking! [Mike_Wood] Fixed all the ones I know about. Will wait for new feed back, after release. [rogueusmc] This one's a hard one to get a regular repeat on. [Pippin] me? David_Heath has left the chat. [paullus99] Well, no questions - the last few months have been great testing/playing GGWaW - I've really enjoyed every second of it (well, maybe not the part with Joel kicking the stuffing out of me!) This one will be a classic....thanks! rekab has joined the chat. [Joe_Lieberman] Yep, Paul has no questions :-) [Pippin] Yes I did have one :P Dion has joined the chat. [Joel_Billings] Yes, but Paullus, you're on your way to revenge in our 1943 scenario game. Dan has left the chat. pasternakski has left the chat. [Pippin] Curious, when you are working on coding titles, what is the ratio of comment lines to instruction lines? [Joel_Billings] must be a programmer [Pippin] semi.. [GaryG] 50 to 1 [Joe_Lieberman] lol [2ndAcr] On the ACW game you are working on, what scale will it be designed on? Regimental level or higher [Mike_Wood] For me, about 5:1. [Joel_Billings] is that comment to code, or code to comment? [Pippin] 5 comments per line of code? [Joe_Lieberman] 2nd, please hold your questions :-) [KeithB] Much more coe than comments. [2ndAcr] sorry [KeithB] code Stonefoot has joined the chat. paullus99 has left the chat. [Joe_Lieberman] Pry, do you have a question? [KeithB] More like 10:1 for me [GaryG] The Civil war game will have brigade sized (infantry) units. [Pry] No questions but I do want to thank Gary and Joel and all the folks at Matrix for the Honor of allowing me to help bring WitP to life... The end result was well worth the huge amount of sleepless nights. [Mike_Wood] For all of us, code to comment. [Joe_Lieberman] Rekab [Pippin] ok thanks. Dion has left the chat. [Joe_Lieberman] Any questions Rekab? [medicff] well, I want to that you all for your dedication and hard work and hope you have gotten as much enjoyment out of the games you make as I. bilbow has left the chat. [Erik_Rutins] ...and thanks to pry, the data guy :-) mavraam has left the chat. [Tankerace] hurrah for pry Zeta16 has left the chat. [rekab] In which language do you code? [irrelevant] yeah pry [Mr.Frag] Cheers for Pry ... the job the rest of us ran from! [GaryG] 'C' [Joe_Lieberman] Rogue, any questions? [rogueusmc] yes 2ndAcr has left the chat. 2ndAcr has joined the chat. [KeithB] c++ [Mike_Wood] C [rogueusmc] UV got me hooked on your games and I WILL buy WaW. But going into WitP, what were your commercial expectations and were they met? [rekab] Thanks garyG I thought I was out of fashion keeping to the old standard, just showing my age. [Joel_Billings] I've said publicly that we expected to sell 5k to 15k... [rogueusmc] I appreciate your work and you will get my continued business because of the good experience with your games to date [Joel_Billings] At the moment we are in that range and I don't expect to sell more than 15k, although the game is still selling nicely. [rogueusmc] outstanding [Joe_Lieberman] very nice question [Joe_Lieberman] (I love marketing questions) [EricW34] I would like to ask a question [Joe_Lieberman] Ron! Any questions? [Oleg] great to hear that! [rogueusmc] you have sold me on your games through UV and Witp and I thank you [Ron_Saueracker] I just want to know if Gary, Joel and Keith are happy that they delayed my losing my virginity by about a year. Guadalcanal Campaign got in the way a bit. I'll never get that year back and apparently it was my sexual peak period! [rogueusmc] end [rekab] I am in the UK will you be using JustPlay for your new release or will it be Download Only? [KeithB] lol [Ron_Saueracker] Loved that game.! [Tankerace] Who needs women anyway when your battleships sport bigger turrets [Joel_Billings] That's for Matrix to answer, but I don't think they are using JustPlay. [Joe_Lieberman] er, TMI Ron... [rossj] For Gary: most agmes are released and are patched a few times over the next few months and then slowly fade away...the only way they're kept alive is if they are upgraded as a sequel...what does it take to keep a game alive WiTP_Dude has left the chat. [Joel_Billings] I think you answered your own question. [GaryG] We hope to keep WIP alive through continued support. [Erik_Rutins] You should have no problems finding GGWaW in Europe [mogami] bomb hit CV Lexington ***** [Ron_Saueracker] Mogami! Yes [benway9] massive internal explosion [Joe_Lieberman] Scout1? Any questions? [Mr.Frag] get a room you two! [scout1] A # of us have asked about dumping WitP in-game states to csv files for player manipulation. In can be done w/o violating pbem integrity. A game of this scale needs computer management. What is the issue to implementing this ? [Joe_Lieberman] and keep the chatter down, thanks :-) [rossj] Yes, I guess I did...my real question must be what level of sales generates interest in a sequel [Joel_Billings] Keith, can you answer that question? [GaryG] I have no idea how to do that. [Joe_Lieberman] While we wait for Keith's answer... Stonefoot, any questions? [scout1] Most of the arrays are already generated to produce the pull down screens. We only need the same type of files of the Sc files [Stonefoot] NO, Just dropped in after getting a PBEM turn done and sent to Medicff Admiral_Scott has joined the chat. [Joe_Lieberman] SwetCheif, any questions? [swetcheif] how do alliances work? in the new game [KeithB] What sort of in game states are you talking about? The save games themselves contain most of the data but it's compressed to make it managable. [medicff] Is that a hint I should be doing something else :D David has joined the chat. [Joel_Billings] sorry rossj, didn't mean to ignore you, it's really a question of effort vs possible sales on the sequel and I can't put a number on it. David has left the chat. [Joe_Lieberman] Tabpub, any questions for our guests? David_Winter has joined the chat. David_Winter has left the chat. [tabpub] Generally pleased with the WitP; I realize that something of this scale is always going to have teething trouble. RE: WaW how does the inital outlook appear for it? What I am getting at is are you going to run it through the wringer a bit harder? [3DA-Simon] :O David_Winter has joined the chat. [scout1] The 11 files of each Sc start provides info on all bases, units, etc ... , except for both sides. If this was dumped per turn for just one side, we could actually manage the chaos. It is a computer game. How about letting us use a computer to manage it [Ron_Saueracker] burp AdmirAL has left the chat. [rogueusmc] they didn't have computers in '41 [rogueusmc] unfair advantage... :D David_Heath has joined the chat. [mozu] no they had staff officers :) [Joe_Lieberman] keep the chatter down, heh, we are almost through the list and then you can argue away :-) [Joel_Billings] tabpub, GGWaW has been getting decent testing for 9 months now, and it is much easier to test then WitP. WitP was impossible to test given the time it took to play the game... [Joe_Lieberman] Tanaka, any questions? [Tanaka] You guys ever thought about doing a space strategy/tactical ship combat and ship building/civ type game??? Like moI/II onsteroids??? Also wanted to say you guys rock!!! WITP is the best wargame ever made!!! Thanks for all you guys and your hard work! [GaryG] We test every game extensively. WaW should have fewer release bugs than WIP because the design is simpler. [Joel_Billings] That's not to say there won't be bugs, as there is no way that 10-20 testers can compare to the thousands of players that will play the game, but it is in much better shape just based on the kind of game it is. [Erik_Rutins] Cosmic Balance III? [Tanaka] MOOI?MOOII [Tanaka] master of orion [KeithB] Yes we have plans to do a space game at some point ... a vague point but someday we will do one. [Joe_Lieberman] a mystical answer... [Joel_Billings] Keith loves space games and has a design he's been working on for several years. [KeithB] Its sort of my dream project. [KeithB] I have alot od the design down. [Joe_Lieberman] Im all for it :-) Im a big space game fan [David_Winter] Well all have dream projects... zorfwaddle has joined the chat. [3DA-Simon] u didnt like moo3 did you [Joe_Lieberman] Tankerace, any questions? [Tankerace] yep [KeithB] It's a matter of getting it in the que. [rossj] nobody liked moo3 [Tankerace] War in the Pacific has proven to be an awsome, massive and extremely modable. While I am sure you expected some mods, did you ever expect anything on the scale of War Plan Orange, and that the engine would prove so readily able to handle it with ease. [scout1] Yeah Keith, any comment to my question ? [mozu] shmaless plug ;) [Tankerace] Im serious [Tankerace] I always wanted to know [KeithB] Off subject (ansswering an old qustion) dumping just ones sides data would be take some effort. [Joel_Billings] Well, Mike put a lot of work into the editors and it was my hope that they would allow people to make any kind of scenario. [Tankerace] also, on GGWaW, how modable will it prove to be? [Joel_Billings] I wish more people would make small scenarios about the UV size as that would make the game playable for me. [33Vyper] get outta my head Tanker...yer readin my mind [Joel_Billings] GGWaW is very moddable. [Tankerace] awsome [Joe_Lieberman] Did we cover those questions? [Joel_Billings] All the data is in text files and many of the rules are accessible in the text files as well. [Tankerace] very nice [Tankerace] yep [Joe_Lieberman] Great :-) Titan Warrior [Joe_Lieberman] any questions? [Titanwarrior89] Hi Guys! Witp is great! This is too Gary G. How well do think Witp works covering the war in the pacific as a simulation? And thanks for the support and the forums. :) I will be buying WaW! [KeithB] WaW should be moddable up to a point. The AI was designed for each player therefore wild variations probably won't work. [GaryG] WIP is aimed at the grognards desire to control everything. It isnt perfect but it comes close toit's design objectives. [Joel_Billings] While Gary is answering that question, let me say that the bulk of the hours of testing on WitP was by the AI playing itself. And the AI plays out with pretty historical results. [Titanwarrior89] Thanks just wanted too know :) [Joe_Lieberman] Zorfwaddle (Love the name) any questions for the 2by3 guys? [Joe_Lieberman] and we have 2 latercommers with questions after him and then free reign of talking begins :-) [zorfwaddle] No questions, but I just want to say that WiTP is great, I love playing it, just like SP, PW, and the rest :-) [Joe_Lieberman] awesome [Joe_Lieberman] JCJordan, your question? [jcjordan] Any thoughts on redoing/doing something like SSI's Great Battles of North Atlantic series using the WITP/UV system? Also will the current mod project being created for Scen15 be an official mod like WPO or not? [Ron_Saueracker] Tanker and I were just thinking about a 1950's Cold War Hypothetical mod for WAW. Hopefully missiles and other 1st gen space age stuff is doable [Tankerace] yeah, that'd be great [Ron_Saueracker] pardon me [rossj] Is the land combat part of WITP similar to the WIR/WIE systems? kmb has left the chat. [Joel_Billings] We don't have any plan at the moment for a GNB like game, but you never know. [Mike_Wood] Would like to. [Joel_Billings] As for scenario 15, I'm not very up on that. Can anyone from Matrix speak to that? [Mike_Wood] What mod project? [2ndAcr] It is the Combined mega mod for Scen 15 [Joel_Billings] I don't know of any plan to make it an official mod. [Tanaka] i think he's talking about don bowen, lemurs mod... [mogami] It's the biggie. All mods use it for a start [Erik_Rutins] No plan as yet, but we are keeping an eye on it [jcjordan] the one that Tanker, Subchaser & others are doing [Joe_Lieberman] Cool [Tankerace] Its about 15-20 of the forum members getting together, doing new art, OOBs, and everything else [Joe_Lieberman] Good question, one last question guys [Joe_Lieberman] stay quiet for it :-) [Joel_Billings] Does it include the new map? [Joe_Lieberman] then argue away :-) [Joe_Lieberman] EricW, go ahead [EricW34] thank you sir [Ron_Saueracker] yepper to Joel [EricW34] I enjoyed Gary's Panzer Strike, Typhoon of Steel and Steel Panthers games. What will we see in the future from 2 by 3 games on a small scale tactical level similar to these previous titles? Oh and even though I prefer small scale tactics I 'll buy WaW. [Tanaka] yes andrew browns map will be made for it 33Vyper has left the chat. [Joel_Billings] We have a tentative plan for a Steel IV. [zorfwaddle] Yay! [EricW34] thank you! [Tankerace] Hallelujah [medicff] awesome [GaryG] We would like to return to the tactical armor arena one day. zorfwaddle does a jig [EricW34] thank you Gary [Joel_Billings] We hope Keith will start some design research work this year while he helps Gary do Civil War and Mike do Eastern Front. [2ndAcr] bless you guys [Erik_Rutins] Feel the love... :-) [Joe_Lieberman] Well, that about covers it. I'd like to thank Joel, Gary, Mike, and Keith for spending this hour and a half with us, its up to them if they'd like to stick around and listen to the general roar of the croud [Oleg] Many tentative plans and nice dreams :D swetcheif has left the chat. [Joel_Billings] thanks Joe [Grotius] Do you guys like your jobs? :) [irrelevant] ACW; Eastern Front!! thanks guys. nightynight [elcidce] any possibility of a remake of Carrier Strike? or something similar to Carriers at War? [Joe_Lieberman] Me... I have a bed to get to (and work to do before I get there!) GrayCompany has left the chat. [rogueusmc] thanks y'all for some great games [medicff] thanks everyone, now off to war! [GaryG] Thanks Joe. [DETURK] Thank You, Gentlemen [jcjordan] thanks all for such good games & support [Oleg] Feel the love indeed ! lol [Tankerace] thanks for awsome games! medicff has left the chat. [Tanaka] thanks guys!!! [Tankerace] and modable ones to boot irrelevant has left the chat. nekro has joined the chat. Stonefoot has left the chat. [Joel_Billings] thanks to the testers on both WitP and GGWaW [mozu] Thanks for the chat guys, and more importanly the games :D [zorfwaddle] Thanks All... jcjordan has left the chat. [Grotius] Yes, thanks for all, guys [scout1] will the civil game account for the South's goal of breaking the North will to fight, or is it a straight fight where the North is assured to kicj butt ? [rekab] How much effort is put into Gameplay vs Graphics and Interface? [Titanwarrior89] Got to got go to bed(work)thanks Matrix guys and Gary. Night all! ;) [Erik_Rutins] Thank you all for your questions and answers zorfwaddle has left the chat. [GaryG] I must call it a night. Thank you all. rossj has left the chat. [Ron_Saueracker] toodles [Grotius] Thank you, Gary [KeithB] lots of work on both gameplay and interface. GaryG has left the chat. [brewens] If anyone said the release date for WAW I missed it. Anyone know? Titanwarrior89 has left the chat. [Mike_Wood] Bye! [Joel_Billings] Gameplay gets most of Gary's effort, while Mike and Keith are more split. Lascar has left the chat. [Tankerace] cya [Joe_Lieberman] funny thing nobody asked that Brewens! [nekro] is world at war just another clone of A&A ? tabpub has left the chat. scout1 has left the chat. [Erik_Rutins] Within a month (on the release date), you should hear soon Mike_Wood has left the chat. Joe_Lieberman is known as Joe_Lieberman_AFK [Joel_Billings] no, not a clone of A&A at all [brewens] thanks, that was the latest I had heard [nekro] the maps look the same and concepts. maybe I am wrong ? benway9 has left the chat. [Grotius] looks quite a bit more complex to me [mogami] So Erik and Joel we are going to have abeer in Columbus right? [Oleg] youre wrong nekro :o [KeithB] Its not even close to a clone of A&A ecept the scale is a bit similar [Joel_Billings] we have under 30 bugs and counting on GGWaW, and no killer bugs left that we know of. [brewens] I used to love A&A and have waited for a more detailed effort [Erik_Rutins] It's as easy to play as A&A, but more realistic and interesting, IMHO [nekro] I was looking at the screenshots. pretty nice [Joel_Billings] yep, Mog, we'll get a beer in Columbus [Pippin] At least the AI will be much better than the one in A&A. (Thank God for that.) realhawker has joined the chat. [nekro] were those IPCs listed next to some of the nations ? 33Vyper has joined the chat. [Erik_Rutins] absolutely 33Vyper has left the chat. [rekab] Thanks guys! mozu has left the chat. [Joel_Billings] yes, no more US building tons of infantry and not moving it out of the US rekab has left the chat. 33Vyper has joined the chat. [Grotius] Does the AI in GGWaW perform amphibious assaults well? [Grotius] E.g., D-Day? [brewens] A1 in A&A was a joke but I played the board version a lot for a few years realhawker has left the chat. Admiral_Scott has left the chat. 33Vyper has left the chat. rogueusmc has left the chat. [nekro] does the AI use heuristics to get smarter ? can it be scripted by users ? [Joel_Billings] Pretty good. It routinely invades Italy and France/Netherlands. Tanaka has left the chat. [David_Winter] Joel I was curious to know what sort of algorythm's you're using. Are they compeletly self created for the particular game? Are they off the shelf like the A* system or combinations... [Pippin] Just a heads ups, the 2by3 site still lists 2D and 3D artist positions open since Feb 2004. Are those still open, or someone didn't update the page? [KeithB] The AI has some scripts and some hard coding. Lee has joined the chat. [nekro] ok, so is it scriptable for users ? [KeithB] All of the internal design is completely new, i.e. desined by 2by3 [nekro] and to what extent ? [Joel_Billings] they are completely new algorithims that Gary thought up on paper. They were intended to be simple enough to play on paper with dice, but they got complex enough that I'm glad the computer is doing the rolling. [nekro] lets say I want to implement heuristics can I ? [KeithB] Not going to work. 33Vyper has joined the chat. [Joel_Billings] we use contract artists, so we're always looking for new ones, but at the moment we have some good artists that we are working with. [EricW34] mr. Billings, How is David Landrey? I havent spoken to him in a long time. [Erik_Rutins] If you are an artist, we are always interested in seeing samples as well 33Vyper has left the chat. [Pippin] Yes I had been planning to send a resume to MG soon :P [Pippin] It's coming Ron_Saueracker has left the chat. [nekro] the old A&A had a bad and flawed random number generator.. what PRNG will WAW use ? [Joel_Billings] I haven't spoken to David in probably 5 years. I speak to Chuck Kroegel often, but don't remember when he said he last spoke to David. Pry has left the chat. [EricW34] yes I actually spoke to his wife last time and it was about 4 years ago [EricW34] thank you jj has left the chat. brewens has left the chat. [Joel_Billings] I assume Keith wrote the random routine for GGWaW. [nekro] like what ? [KeithB] The random number generator has been working well, I'm trying to remember the alogrithms name. [nekro] what abouthte MT199937 algo already out there? [EricW34] Good night everyone and thank you for your time EricW34 has left the chat. [nekro] its faster than C's ran() [Pippin] At least I didnt hear the "If you're an average *** player, then you're going to get BEAT by this AI).. [Pippin] Heard that line once from a creator of A&A :P David_Winter has left the chat. 2ndAcr has left the chat. [Joel_Billings] I've got to go to post a new version of GGWaW for test. Good night all. [mogami] good night Joel testing has joined the chat. [Pippin] night. [Mr.Frag] g'night Joel [nekro] right.. 50% of my questions went un-answered heh [Joel_Billings] cya at Origins Lee has left the chat. Joel_Billings has left the chat. [nekro] oh well at least they're hiring artists [Oleg] Mog its up to you to take the flag! testing has left the chat. [Grotius] It was interesting that Gary said he spent two years on the WITP AI...how much time has been spent on the WaW AI? [nekro] a good place to scout for some jobs [mogami] I'm not a designer [Oleg] I know *) [Pippin] Hmm. Bonesjr1 has joined the chat. [Pippin] One solution for AI... [KeithB] The Random number generator is based on the mersenne twister. [nekro] 2 years just on AI ? wonder how many hours a week it was he spent [Oleg] WAW AI is inteed excellent (I can attest to that) [Pippin] Let it play itself a few thousand games and learn from it's own mistakes... waiting for that day. [Oleg] but it must have been muuucchhhh easier to do than WITP [Grotius] Nekro, Gary said AI work was a "nightmare" in WITP :) Tristanjohn has joined the chat. [Erik_Rutins] The WaW AI has been teaching me how to play, in a matter of speaking... [nekro] well thats his oppinion. I know some people that love it [mogami] WITP is much larger and more complex then it was 2 years ago. I think it outgrew the AI. AT least when the AI plays the more ratical humans. [nekro] so the AI uses genetic algos ? Bonesjr1 has left the chat. W.H.O.P.P.E.R. has joined the chat. [Tankerace] The AI can still get in its blows... that or I still do stupid moves [KeithB] Yes it is based on te MT 19937 [nekro] ok thanx, keith [Mr.Frag] yea, remember how fast a turn ran in alpha 4 days Mog lol [Grotius] My impression is that most game devs love doing AI...just that WITP was especially challenging and time-consuming 33Vyper has joined the chat. [Erik_Rutins] Good night all, thanks for the chat. [Grotius] Thanks to you, Erik [nekro] oh, is this game using DirectX ? if so can we ALT+TAB out to desktop while playing ? [Mr.Frag] night Erik [KeithB] The AI is fun to program but can be quite hard to do. Gary tends to code for specific events, I try to code more genericly. [nekro] like can it be palyed in windowed mode and fullscreen [mogami] see you Erik [KeithB] DX90c [Tankerace] nice [Erik_Rutins] I've had WaW running in a background window this whole time. [Tankerace] haha [KeithB] Yes windowed or fllscreen [Oleg] nekro you came too late - read the WAW FAQ ;) [nekro] ok good [Erik_Rutins] :-) [mogami] Keith are you coming to Orgins as well? [Tankerace] I tried to install a non Matrix game, but then the chat screwed up. I think its an evil plot [KeithB] when is it this year ? But Iwill if I can. [Tankerace] lol [mogami] July I think [Erik_Rutins] End of June/ Start of July Keith, hope to see you there. [Pippin] May not make it to Origins [Marc_Schwanebeck] 28 Juune to 3rd of July [Pippin] Will be at E3 though. [Oleg] Marc are you in CET timezone? [KeithB] I will probably make it. [Marc_Schwanebeck] sure [Erik_Rutins] Ok, goodnight for real... :-) [mogami] cool see you there then [Oleg] Its almost 6 AM here [Marc_Schwanebeck] so? [Grotius] G'nite and thanks, Erik loki has left the chat. Erik_Rutins has left the chat. [Marc_Schwanebeck] I´m up since 4;) [Grotius] I have a PBEM turn to do myself...later guys [mogami] Only sissies sleep [KeithB] ok everyone, time to stomp a couple of more bugs before sleeping, nice chatting. [33Vyper] lol [Tankerace] sleep? what is sleep? [David_Heath] nite [Grotius] thanks for taking the time, Keith [KeithB] nite [Tankerace] good night KeithB has left the chat. [Mr.Frag] ha! spoken like someone who sleeps at his keyboard after too many pbem turns David_Heath has left the chat. Grotius has left the chat. [Tankerace] I did that once [Tankerace] except I was typing a college paper [33Vyper] i only fell asleep once at the keyboard [mogami] I sleep in my chair and when a turn arrives the beep wakes me up [Tankerace] haha, nice [33Vyper] my neck was killin me [Oleg] Mogami thats what I do at work LOL [Tankerace] I fell out of a chair once because I was sleeping [mogami] work? work is the curse of the drinking man Fbastos has joined the chat. [Mr.Frag] wish I had the time for that lifestyle [Tristanjohn] Well, it looks like it's over. I was watching a WWI pice on the TV re the Somme. Anything revealing discussed? [Tankerace] oh Oleg [Tankerace] I loved your red triangle on the Subsim forums [Oleg] lol Glad you liked it [Mr.Frag] Joe will probably post the contents later TJ [Oleg] you don't use TA nick there though? [Tankerace] cracked me up for a few days [Tankerace] no [Tankerace] I go by my real name [Tankerace] Justin Prince [Oleg] Ach so! [Tankerace] from back before I discovered TA pahom has joined the chat. [Tristanjohn] So how about a real short recap . . . say, twenty five words or less. [mogami] Hi TJ [Tankerace] Gary Grigsby World at War [Tristanjohn] Hi, Mogami. [Tristanjohn] How are you? [Tankerace] wow, I should be a columnist for that recap [Tankerace] lol [Oleg] Speaking of subsims, Dangerous Waters is going to be GREAT [Tankerace] oh yeah [Tankerace] can't wait [33Vyper] 25 words...hmmmm well first the earth cooled...then the dinosaurs came....that was when WIR and PACWar came out.... [Tankerace] take the SeaKing [nekro] any 17f wanna chat with a 21m ? [Tankerace] and fly it into the first ship I see [Tristanjohn] That's fine, I'll take one from you, too, TA. [mogami] fine lets see. Future projects they discussed were ACW, East Front, Space, [Oleg] Recap: Gary went funny in the head from doing WITP AI, WAW is going to be great, end of recap lol [3DA-Simon] Oleg, we're in the middle of reviewing DW now [Tankerace] and no ASW fix for WitP Marc_Schwanebeck has left the chat. [Oleg] Simon do you like it? [33Vyper] i missed that...no asw fix? Brainznik has left the chat. [3DA-Simon] Im not doing the review, i fiddled with some preview code [Tristanjohn] WAW great and GG's funny in the head. What else is new? [3DA-Simon] it was pretty good [Tankerace] nope, Mike confirmed it [3DA-Simon] its not hard [3DA-Simon] but its not easy [Mr.Frag] not an asw fix as one would think, but there was a hole in low exp search aircraft [Tankerace] is it harder than SC? [3DA-Simon] the guy who reviewing it spent a whole weekend [Mr.Frag] where they were doing far too good [Tristanjohn] What's wrong with ASW (in particular)? [nekro] Quake2 w000t nekro has left the chat. [Oleg] DW is no harder than SC [mogami] Joel drinks Fosters and Gary drinks Micholob Amber Bock and Mike drinks Coronea [3DA-Simon] graphics are nice pahom has left the chat. [Oleg] actually flying platforms are adream to play after subs [33Vyper] lol Mog [Tankerace] how is the flying model [3DA-Simon] the guy who reviewed it is saying its looking a 85+ [Tankerace] is it detailed, or is it pretty generic monkey has joined the chat. [Oleg] (before you think I have a pirated copy of DW I was beta just so to let you know) [Tankerace] haha [3DA-Simon] i have WAW preview :) Fbastos has left the chat. [Oleg] there's already an anti pirate paranoia going high on Subsim forums lol [3DA-Simon] so if u want some q's answered u can fire em at me [Mr.Frag] bad Oleg, you should only beta 1 game and dedicate yourself to it! lol DETURK has left the chat. [mogami] No Frag a tester should have 2 or 3 games to test so he does not burn out on just 1 [Tankerace] haha monkey has left the chat. [Tristanjohn] Gotta go,Chez has my pbem file up. See you guys. [Oleg] Well frankly I kinda hoped SCS guys (DW devs) will strike a contract with Matrix but they went to BF instead [Mr.Frag] no way, just not enough time in the day monkey has joined the chat. Joe_Lieberman_AFK has left the chat. [3DA-Simon] bf guys are nice [Tankerace] In a way Im glad.... because Printing a 520 page manual would be a pain in the *** [33Vyper] SCS? sorry not familiar with that one [mogami] 24 hours in a day. 24 beers in a case. Coincidence? [Oleg] WAW and DW - dream to test; WITP - dream to play, hell to test lol [Tankerace] haha [Tankerace] hey [Tankerace] maybe I can get them to dump WPO on you guys to test too [3DA-Simon] oleg are you testing down in flames [Tankerace] ya know, if you get bored [Oleg] simon no [3DA-Simon] they havent got a press beta yet [Mr.Frag] Mog, you and I are going to finally have to play for real once we get 1.5 out the door [Tankerace] ah [mogami] I wanted to play TJ but Chez beat me to it. [Tankerace] the Grand SHowdown [33Vyper] there is the AAR of all time [Tankerace] that is true [3DA-Simon] they announced a new game yetserday [Tankerace] what? Pippin has left the chat. [3DA-Simon] tankgame [mogami] OK Frag love to [Tankerace] nice [Tankerace] *meow* [Tankerace] hahaha [Mr.Frag] hahaha [mogami] what side you want? I have too many Japan [Oleg] BF tank game? Yes, by some (it seems) nationalist Russian devs lol [Oleg] could be fun [Mr.Frag] guess I'll do Japan again [Mr.Frag] now that China has some teeth lol [Oleg] Who ever said China needs more teeth? [3DA-Simon] you guys read my hands on with gg? [mogami] I want a game on the Boer war [Oleg] China is tough nut to crack, always have been, in hands of experienced player [Tankerace] Zulus! [Tankerace] I love that movie [33Vyper] i want a jutland game [Oleg] Rorke's Drift? [Mr.Frag] no kidding Vyper [Oleg] I want naval WW1 game set in Adriatic. [33Vyper] i want a jutland game [Oleg] Rorke's Drift? [Mr.Frag] no kidding Vyper [Oleg] I want naval WW1 game set in Adriatic. [Mr.Frag] Jutland!!! [Oleg] Italians vs. Austria Hungary [3DA-Simon] http://www.3davenue.com/1032.html <-- hands on by me :) [Tankerace] Must....have....Jutland! [33Vyper] actually a full WWI game with full naval warfare [Tankerace] ooh [Mr.Frag] the only naval battle worth talking about [Tankerace] Norm Koger's new Russo-Japanese war game looks promising [Oleg] indeed if he ever finishes it [33Vyper] it looked pretty [33Vyper] but pretty some times means no meat and potatoes [Oleg] Thank you all, feel the love! :D lol timjot has joined the chat. Oleg has left the chat. [mogami] Peloponnesian War [Oleg] Thank you all, feel the love! :D lol timjot has joined the chat. Oleg has left the chat. [mogami] Peloponnesian War [Tankerace] I want a good American Revolution/War of 1812 game [Tankerace] how are HPSSims Early Battles series? [33Vyper] lol come to invade canada eh? [Tankerace] been thinking of picking them up [mogami] so many wars......so few games... [Tankerace] hahaha [Tankerace] yup [W.H.O.P.P.E.R.] HOI looks pretty good too [Tankerace] HOI is fun [33Vyper] if memory serves me right....Canada won [Mr.Frag] yep [Tankerace] its a pain at first, but it is a good game [Tankerace] and yes, Canada did [mogami] Madminute released their ACW game. Looks pretty [Tankerace] in both the Revolution and 1812 [Mr.Frag] we did, but we got bored and left and new york went back to the usa [Tankerace] and the little "war" in 1839 [Tankerace] but still monkey has left the chat. [Tankerace] we beat England! [Tankerace] so, it all works out [Tankerace] haha [W.H.O.P.P.E.R.] Has anyone played this game I just found Triple A timjot has left the chat. [W.H.O.P.P.E.R.] It's supposed to be a Axis And Alies clone [Mr.Frag] why do you think england kept canada in the empire as long as they did, they needed someone to fight for them that could win lol [33Vyper] i have looked at the guns of august forum...seems a bit dead....are they ever going to release that one [33Vyper] lol Frag [Tankerace] haha, nice one Mr. Frag [Tankerace] so true too [33Vyper] i have seen some screen shots too...looked a bit weak [W.H.O.P.P.E.R.] Look for a britsh comedy called the black adder goes forth [W.H.O.P.P.E.R.] Its a comic look at WWI [Tankerace] what was that one... How I won the War [Tankerace] I liked it only for the Bridge at Remagen [Mr.Frag] gotta jet guys, conference call in a bit ... the joys of working in 7 time zones lol [Tankerace] hahaha [33Vyper] nite nite [Tankerace] cya Mr. Frag Mr.Frag has left the chat. [W.H.O.P.P.E.R.] Two of the britsh officers are talking about the old colonial days were a pigmie's armed with a sharp sticks or large fruit would give England pause to go to war. [mogami] well I'm off to see the wizard. I'll have to start my weekly chats again. [Tankerace] hahaha mogami has left the chat. [W.H.O.P.P.E.R.] later all W.H.O.P.P.E.R. has left the chat. [33Vyper] well perhaps it is time to go...nite nite to all :D [Tankerace] well, I suppose Im out too. Good night all 33Vyper has left the chat. Tankerace has left the chat. 3DA-Simon has left the chat.